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Presentation

The consortium: The Ikigai project is based on an expanding consortium currently
formed around more than thirty partners (universities, grandes écoles,
laboratories, associations, game development studios, museums, EdTech startups).
The consortium is managed by the Games for Citizens association.

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The team: Ikigai is carried by a multidisciplinary team that groups together scientists and educators from many disciplines, video game professionals with experience on major licenses, and specialists in learning analytics and artificial intelligence. Each game is developed in partnership with specialists in the discipline to be treated, to produce games that are as rigorous as they are attractive.

Hybridization: It is clear that this method will be established in a sustainable manner in higher education. It must be based on solid and scalable solutions. Providing tools such as Ikigai, comprising a solution that is already well established technically, a pooling approach as well as connection with other solutions used by institutions, is a solution that fits the needs of higher education in the game innovation domain.

What the Ikigai project brings: Ikigai stems from the observation of several problems, and brings solutions to them:
- Developing a digital quality solutions on a large scale is too expensive for one structure. A national network pooling resources and content makes it possible to overcome this problem.
- Many of the existing educational games are less good than those in the industry because managing teams struggle to assemble the skills necessary for quality production. Ikigai responds by setting up a team of professionals from the gaming industry, capable of supporting the development of games with each partner, as well as project planning, setting up funding files, and recruiting teams.
- The budgets necessary for these developments are often underestimated by the pilot teams: the Ikigai team can build with each partner realistic budgets covering all the activities necessary for the development of a quality game.

The structure of the Ikigai project makes it possible to disseminate at an unprecedented level all the productions of the actors of the network, and beyond, to the entire French population, in a public service approach aimed at the entire territory. In the medium term, it therefore aims for priority promotion among all 8.4 million French secondary and higher education students, in addition to the general public.

Our partners

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Centrale Supélec
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Établissements scolaires

École Maxime Henriet - École Louis Pasteur - École Henri Barbusse - École Joliot-Curie 1 et 2 - École Jean Jaurès 1 et 2 - École Paul Vaillant-Couturier 1 et 2 - École Paul Langevin - École Paul Éluard - École Marie Pape-Carpantier - École Claude Dilain - Collège Romain Rolland - Collège Louise Michel - Collège Robert Doisneau | Clichy-Sous-Bois

Nos soutiens

DNE
Ministère de l’Éducation nationale et de la Jeunesse
Ministère de l'Enseignement Supérieur et de la Recherche
Ministère de la culture
Union Européenne
Région Ile de France
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